Tiny Battle Publishing Scream, Aim, Fire Now Shipping

Scream, Aim, Fire Pacific Now Shipping! 

Try this one. Not next month, not next week

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Scream, Aim, Fire Pacific Now Shipping!

Oops! We Messed up. We put the wrong link in the original email. Try this one.
Not next month, not next week, not tomorrow, TODAY! That’s right, Scream, Aim, Fire Pacific, the squad-level, solitaire sequel to last year’s popular Scream, Aim, Fire begins shipping today. No pre-order, no waiting, just shipping.Scream, Aim, Fire Pacific is a solo tactical game of squad-level combat set in the pacific theatre of WWII. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the Japanese defenders, including veteran units, machine-gun nests, pill boxes and even tanks. Victory is based on objectives and American Morale score, and game complications include lack of supplies and surprise Japanese reinforcements, so even on the edge of victory, it pays to be cautious. But with a time limit on every scenario, not too cautious. With five scenarios of increasing difficulty and complexity, Scream, Aim, Fire Pacific! is a challenge you will have to rise to and a challenger that is always ready for you.

Each Game Includes:
2 x 17″ x 22″ Game Maps
140 x 1” Counters
Full Color Rules
1 x Player Aid Sheet (back cover of rules)
27 x Players Cards
5 Scenarios

Order Here
SAF Pac action 1
SAF Pac action 3 1
©2022 Tiny Battle Publishing | 22 East Church St, Suite 202, Martinsville, VA 24112
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