Mark H. Walker Yaah! #15

More, big 1″ Counters, More Scenarios, More Fun. Same Pre-order Price.

Free Platoon Commander Deluxe Expansion Added to Yaah! #15
January 10th update on Yaah! #15! We have added 10 more pages, and an entire new Platoon Commander Deluxe expansion with 22 x 1″ counters, and 4 scenarios, titled, Arracourt ’44. FOR FREE!

These counters, as well as the counters for Nagorno will be printed to the same high (and thick) standards as the FPG boxed games. It’s like getting 2 games in 1 magazine-Platoon Commander Deluxe Expansion and Greg Porter’s Card-driven Nagorno-Karabahk War. As well as 94 pages of gaming articles and scenarios. Get yours here and save.

This issue includes a clever clever, card-driven, hex and counter executed game. Titled, Caucasus Burning: The Nagorno-Karabahk War, 2020, the simulation is an operational design by Greg Porter covering the Nagorno-Karabahk War of 2020. You’ll command formations of T-90 tanks, BMP-equipped mechanized infantry, drones, cruise missiles, and squadrons of attack aircraft as you simulate the war between Armenia and Azerbaijan, which took place in the fall of 2020. Units represent battalions grouped into brigades. Maneuver and attacks in the game are done via actions played from a deck of cards, and each pass through the deck represents 2 days and nights of fighting.

Click here for more information.

Herman Luttmann’s A Most Fearful Sacrifice, The Three Days of Gettysburg, pledge manager is live.

What?! You haven’t already pledge for the game? You can late pledge right here. The game is currently being printed. You might want to reserve a copy.

A Most Fearful Sacrifice is an epic two-player wargame with over 15 square feet of playing area (you don’t to use it all, if you don’t want to) and 526 playing pieces depicting the fighting that occurred during all three days of this decisive clash. The game utilizes a new ACW operating system called the Black Swan system, which is closely related to the popular Blind Swords game system first introduced in the game The Devil’s To Pay! by Tiny Battle Publishing. This version of the system is specifically designed to handle larger-scale battles yet keep rules overhead low. Players can simulate huge encounters in a reasonable amount of playing time. This is accomplished in one way through the use of card draws rather than chit pulls. Also, players will trigger activations by Corps instead of by lower-level formations but they still have tactical decision-making choices by needing to determine which Divisions get activation priority. Though at a grander scale, this system maintains a tactical feel about it and still emphasizes the three “FOW’s” of war … the Fortunes of War, the Friction of War and the Fog of War. Players will be challenged to deal with a constantly developing battle situation, never quite sure of what the Gods of War will throw at them, and thus they must always be prepared to deal with historically realistic “black swan” events.

More Info Here
The Long Road… Late Pledge Available
The Long Road is a World War III wargame with paranormal elements. Make no mistake, we’ve strived to make this an accessible, yet accurate wargame. Included is everything from advanced sights, multi-spectral smoke, artillery-delivered minefields, to electronic counter measures, anti-tank guided missiles, attack helicopters and the man-portable, air defense systems required to bring them down. You’ll command the weapons of the time; Abrams tanks, T-80 tanks, M60A3, T-64B, and Sheridan tanks. Bradleys, M-113s, BMPs, infantry, spetsnaz, and more.

The “more” includes Demons that summon electrical storms, rendering advanced weaponry nearly useless, Lycan clans that fight with assault rifles, RPDs, and RPGs, as well as the fang and claw of their elders. A witch with an agenda, plus the powerful spells to make it happen, and of course, Katarina Ubirek; an amoral Romanian vampire worth dozens of inexperienced soldiers in combat. You know those things that you have read about, watched in movies, heard about on horror podcasts? Well, in The Long Road they are real.

But not every scenario contains nightmares. Sometimes you’ll fight with/against/in spite of these paranormal beings, yet often your battle will be about nothing more than depleted uranium rounds, reactive armor, maneuver, and massed fires. In fact, we include a separate scenario book in the game titled Long Road Tactics that includes nothing but historical, for lack of a better word, scenarios.

So that is The Long Road; part military horror, part authentic recreation of World War III, but all fun. Late pledge here!

Mark H. Walker | Downtown, Henry, VA 24102
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